Use this URL to cite this publication: https://hdl.handle.net/20.500.14911/140349
Programų Sony PlayStation 2 konsolei kūrimas
Publication Type (CRIS)
Straipsnis nerecenzuojamoje Lietuvos konferencijos medžiagoje / Article in non-peer-reviewed Lithuanian conference proceedings (P2c)
Publication Type (eLABa)
Straipsnis nerecenzuotame konferencijos darbų leidinyje / Article in an un-reviewed conference proceedings (P2)
Author(s)
Title [lt]
Programų Sony PlayStation 2 konsolei kūrimas
Denis Bolkovskis
Title in other language [en]
Developing programs for Sony PlayStation 2 console
Is part of
8-osios Lietuvos jaunųjų mokslininkų konferencijos Lietuva be mokslo - Lietuva be ateities medžiaga : matematika (2005 m. balandžio 15 d.), informatika (2005 m. balandžio 12-13 d.)
Published In
| Year | Start Page | End Page |
|---|---|---|
2005 | 458 | 463 |
Publisher
Vilnius : Technika, 2005
Extent
p. 458-463
Science / Art Area
Technologijos mokslai / Technological sciences (T)
Field of Science / Art
Informatikos inžinerija / Informatics engineering (T007)
Abstract (en)
Sony PlayStation2, the world's leading computer entertainment system can be useful not only for immersive gaming experience but also for educational purposes. Using Linux kit; programmers can program PlayStation themselves and use it as fuly-functional desktop computer. Number of universities around the world already use Linux kit for teaching graphics, console game development, and other related material.
Resource Type (COAR)
TextConference outputConference proceedingsConference paper
Language
Lietuvių / Lithuanian (lt)
Country
Lietuva / Lithuania (LT)
Owning collection
ISBN (of the container)
9986058562
eLABa ID
3727033